Showing posts with label Media. Show all posts
Showing posts with label Media. Show all posts

Tuesday, May 10, 2011

When it comes to music

A person that wants to create good games needs to write music. Don't use stuff that is copyrighted when using downloadable music, even if you own it. For example, adding copyrighted music (like something by Coldplay or any published band/artist) to your domain makes it easy for someone to steal a song.

Write your own. Don't even use FreePlay music. Get a good music writing program and make sure that you have the tools needed (like a keyboard and any additional software/hardware). In case someone dislikes your music, you should add a mute or pause button.

If you're using a Mac, you can use GarageBand. I used to use GarageBand, but now I use Logic Express. Logic is a really great music making program created by Apple. It is available for Mac only, and costs money.

So there you go.

Saturday, May 7, 2011

Tip of the Day

I actually have never tested this, but I don't see any reason for it not to work.

You may start using HTML5 audio/video. I'll tell you why.

HTML5 audio/video allows you to insert text in between the start and end tags to show older browsers that they do not support the element. And the deprecated "embed" tag can actually become useful as a fallback.

Here's the coding:

<audio controls="controls">
<source src="yoursongtitle.ogg" type="audio/ogg">
<source src="yoursongtitle.mp3" type="audio/mp3">
<embed src="yoursongtitle.mp3"><embed>
</audio>

Try it out in an older browser that doesn't support any HTML5 or doesn't support the audio or video element. Use your own song for it. Try it out in as many browsers/versions as you can. Tell me how it turned out. Try it out with the "video" element, too. (When doing video, replace the extension "mp3" with "mp4".) Remember that certain browsers need certain plugins available for the "embed" element, but with the "audio" and "video" element, there's no worrying about it.

A good tip for media.